#pragma once
#include <YSimpleSystem/YProactorToken.h>

namespace ysimple_system
{
	class YProactorTokenOnExitProactor :
		public YProactorToken
	{
	public:
		YProactorTokenOnExitProactor(void);
		virtual ~YProactorTokenOnExitProactor(void);

		virtual bool	onCompleted(bool completionStatus, LONG_PTR		completionKey, DWORD			dwBytesTransfered ) override;
	};

}

